Many people watch videos regardless of them being violent or not because their aim is just entertainment after hard work. Need custom written paper? We'll write an essay from scratch according to your instructions!
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It is apparent that players of violent video games do not target at a specific audience, but they get sold to all potential customers in the market. It is clear that the violent video games may not be seen as violent by children, especially if the aim of watching is entertainment and gaining of computer literacy.
Violent video games also allow teens to be more aggressive if the time to be taken from the video is long enough for the teen to keep watching. They allow the participants to improve on aggressive behavior, as well as aggressive thoughts. Like any other video games, violent video games increase the eye-hand coordination to the player.
Violent video games have harmful effects to all people apart from the violent game players. Violent video games increase the angry feelings and physiological arousal such as blood pressure and heart rate. Many people who watch violent video games develop angry feelings and they may cope and practice what they watch on video to their peers. Some people may have more feelings and tend to increase the physiological arousal due to the nature of the game they watch. Consequently, the audience may start developing high rate, heart beats and the problem of blood pressure.
Watching violent video games lead to decrease of the behavior of helping other people, as well as feelings of empathy for other people. Many violent video games seek to show that people should be handled with violence regardless their status Ferguson, Violent video games, no mercy gets applied or help to the ones suffering, but violent gets applied even to the most suffering people in the game.
People stop having humanity as they handle other people because of watching the violent video games whereby they practice the fact of the game in their real life and as they live with other people. Violent video games are not the same as movies, but the players behave as if they are acting and practicing real violence.
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It is apparent that many children imitate the violence they see as they play the violent video games. Some children handle problems with violence as a result of being much exposed to violent video games. Violent images of video games also affect children with behavior and emotional problems whereby some develop bad dreams as they sleep, just to scare them.
Being overly involved in playing violent video games leads to many problems as they players spend much time on the games.
Violent Video Games
Many people spend much time away from family and other hobbies and the students score low grades and read less. There is less exercise for the video game player whereby majority of them become overweight. Violent video games resolve anxiety inappropriately through its externalization, thus many children having anxiety internalize it instead of sharing with other people, talking about it or expressing it emotionally through crying. Such children can kick even a wall, become mean to whatever they find around such as a dog or a pet or attack anything as a way of releasing the anxiety.
It is apparent that most people who watch violent video games may get angry and end up murdering by doing what they learn from the violent video games Ferguson, A good role model with a keen awareness of what their child is watching and playing can help prevent future violent acts or violent tendencies.
Argumentative Essay Sample: Children and Video Games
In fact, with the proper guidance, violent movies and scenes can actually cause children to be more sensitive to pain and to suffering. Without that parental guidance, child can become immune to violent acts in the real world. Children who constantly view violence can become scared of their world. These fears can escalate and become unreal and unnatural. It is always smart to be aware of the world around you, but to fear everything creates a very negative situation.
Children are impacted with fear by watching violent movies and playing violent games. It is a fact that children who watch excessive amounts of violence or play excessive amounts of violent games can tend to be more aggressive in the real world. These studies on movie and video violence started in the s and are still ongoing. These aggressive tendencies in children then continued with the children, as they became adults. Extended playing and watching violence acts does lead to a tendency of unnatural aggression in children and then in adults as the children age.
The contents of a game and of a movie do matter when a child is watching that type of thing for an extended period of time, such as Call of Duty or Grand Theft Auto video games. Parents must monitor the movies children watch and the games they play for the benefit of everyone.
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